Who We Are

We believe we live in a climactic chapter of the human story, a moment when wisdom must be reclaimed or forever lost.

At Parabolic, we seek to explore the essence of humanity and to uphold the values that have always defined us: courage, clarity, community, humility, wonder, and the unyielding hope that we can learn from the past to choose a better future.

  • People First

    • Remote-work, custom schedules, culture of inclusion, transparent compensation

  • Developers & Craftsmen

    • Leader focus on building. Priority on tools, technique, and product quality

  • Creative Collaboration

    • Everyone contributes to shared vision. All perspectives & voices are heard

  • Vision & Principle

    • Vision drives decisions. Integrity of conduct ensures integrity of product

  • Inclusive Community

    • Celebrate diversity of people & ideas; audience is part of the team

Meet the Team

Rob Chestney, CEO, Founder

Rob Chestney

CEO, Founder

BioWare, Zenimax, Daybreak, Amazon Games

Alexander Horn

Alexander Horn

Creative Director

38 Studios, Ubisoft, ZeniMax, Firaxis Games

Nathan Sumsion

Nathan Sumsion

Design Director

Disney/Avalanche, KingsIsle, Blind Squirrel

Richard Shields

Richard Shields

Art Director

Amazon Games, WACHAJACK

Johannes Rasinkangas

Johannes Rasinkangas

Lead Producer, 3d Artist

Epic Games, Bungie, inXile, Amazon Games

Brian R. James

Rogue Planet, Daybreak, Wizards of the Coast

Engineering/Design & Loremaster

Brian R James

Michael Voigt

BioWare, Wargaming, Zynga

UI/UX Director

Michael Voigt

Ryan Penk

Turbine, Standing Stone, Amazon Games

Lead Game Designer

Ryan Penk

Portrait of a young man in a suit, smiling, with trees and foliage in the background.

Jared Belke

Sr. Gameplay Design/Engineering

Sarah Morriss

Sarah Morriss

Quest & Narrative Design

Nicholas Sumsion

Nicholas Sumsion

World & Narrative Design

Andy Carazo

Andy Carazo

Environment Art & Cinematics

Joshua Sumsion

Josh Sumsion

Narrative Design

Saren Bennett

Saren Bennett

Narrative Design

Ross Clare, Phd

Ross Clare, PhD

Historical Expert & Narrative Designer

Bou Dia

Bou Dia

Gameplay & Systems Design